C-73 Tracker: Craft: Subpro C-73 Tracker Type: Multi-purpose starfighter Scale: Starfighter Length: 11.5 meters Skill: Starfighter piloting: C-73 Tracker Crew: 1 Crew Skill: Varies widely Cargo Capacity: 60 kilograms Consumables: 1 day Cost: 20,000 (used) Maneuverability: 1D Space: 6 Atmosphere: 330; 950 kmh Hull: 2D Sensors: Passive: 10/0D Scan: 15/1D Search: 20/1D+1 Focus: 2/3D Weapons: Double Laser Cannon Fire Arc: Front Skill: Starship gunnery Fire Control: 1D+1 Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km Damage: 4D Capsule: An antiquated starfighter predating the Z-95 Headhunter, the C-73 is useful only against fairly slow and weak targets. Most C-73s are in museums, but a few remain on the fringes of the galaxy. A few pirate groups are known to use either original C-73s or copies. Toscan 8-Q Craft: Shobquix Yards Toscan 8-Q Starfighter Type: Multi-purpose starfighter Scale: Starfighter Length: 10.2 meters Skill: Starfighter piloting: Toscan 8-Q Crew: 1 Crew Skill: Varies widely Cargo Capacity: 75 kilograms Consumables: 1 day Cost: 35,000 (used) Hyperdrive Multiplier: x2 Maneuverability: 1D Space: 5 Atmosphere: 295; 850 kmh Hull: 2D Sensors: Passive: 15/0D Scan: 25/+1 Search: 50/1D+2 Focus: 2/2D Weapons: 2 Laser Cannons Fire Arc: Front Skill: Starship gunnery Fire Control: 1D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700 Damage: 5D Z-95 Starfighter Craft: Incom/Subpro Z-95 Headhunter Type: Multi-purpose starfighter, many variants Scale: Starfighter Length: 11.8 meters Skill: Starfighter piloting: Z-95 Crew: 1 Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1 Cargo Capacity: 85 kilograms Consumables: 1 day Cost: 45,000 (used, as equipped; no longer available new) Maneuverability: 1D Space: 7 Atmosphere: 400; 1,150 kmh Hull: 4D Shields: 1D Sensors: Passive: 15/0D Scan: 25/1D Search: 40/2D Focus: 1/2D Weapons: Two Triple Blasters (fire-linked) Fire Arc: Front Skill: Starship gunnery Fire Control: 1D Space Range: 1-5/10/17 Atmosphere Range: 100-500/1/1.7 km Damage: 3D Concussion Missles Fire Arc: Front Skill: Missile weapons: concussion missiles Fire Control: 1D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700 Damage: 7D Capsule: At one time, the Z-95 was the most common starfighter in the galaxy. Though unable to compete with the newer fighters, it is still widely used by mercenaries, private corporations and planetary governments who cannot afford (or are forbidden to purchase) the latest generation of vessels. There are no Z-95s in the Alliance Fleet (the Z-95 has no hyperdrive engines), but the Alliance still employs a few on defensive stations in low-risk sectors. Although unable to compete with newer starfighters in performance or weaponry, the Z-95 is an extremely durable fighter, able to absorb damage with the best of them. In fact, Incom designers incorporated many of the Z-95's hull and ray-shielding features when creating the phenomenally successful X-wing starfighter. Built with Incom's typical simplicity of design, the Z-95 is easily altered to suit different mission profiles. Typical modifications include additional weapons (usually ground-attack missiles), extended range, increased sublight speed, and better rear shielding. Attempts have been made to add hyperdrive engines, but that has been found to be entirely too costly to be worth the effort. Rebel Z-95XT Trainer Craft: Incom/Subpro Z-95XT Type: In-system courier/training vessel Scale: Starfighter Length: 12.2 meters Skill: Starfighter piloting: Z-95 Crew: 1 Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1 Passengers: 1 Cargo Capacity: 200 kilograms Consumables: 1 week Cost: 49,860 (as modified) Maneuverability: 1D Space: 6 Atmosphere: 350; 1,000 kmh Hull: 4D Shields: 1D+2 Sensors: Passive: 15/0D Scan: 25/1D Search: 40/2D Focus: 1/2D Weapons: Two Triple Blasters (fire-linked) Fire Arc: Front Skill: Starship gunnery Fire Control: 1D Space Range: 1-5/10/17 Atmosphere Range: 100-500/1/1.7 km Damage: 3D Capsule: A two-seat training model of the Z-95 has been produced, as well. This lightly-armed craft is often used for ferrying runs in-system or between ships in a fleet. .--------------------------------------------------------------------------. | | | __..,,-----l"|-. | | __/"__ |----"" | i--voo..,,__ | | .-'=|:|/\|-------o.,,,---. Y88888888o,,_ | |_+=:_|_|__|_| ___|__|___-| """"````"""`----------.........___ | /__============:' "" |==|__\===========(=>=+ | ,_, .-"`--..._ | | ;="|"| |"| `.____|__|__/===========(=>=+----+===-|---------<---------_=- | | ==|:|\/| | | o|.-'__,-| .' _______|o `----'| __\ __,.-'" | | "`--""`--"'"""`.-+------'" .' _L___,,...-----------""""""" " | | `------"""""""" LS | | | `--------------------- Incom/Subpro's Z-95 Headhunter ---------------------' T-Wing R-41 StarChaser http://www.gamecenter.com/Features/Peeks/Lucas